翻訳と辞書
Words near each other
・ ObjectPAL
・ ObjectRocket
・ Objects at Rest
・ Objects clause
・ Objects conservator
・ Objects in mirror are closer than they appear
・ Objects in Motion
・ Object identifier
・ Object identity
・ Object language
・ Object lesson
・ Object Lessons (novel)
・ Object lifetime
・ Object Linking and Embedding
・ Object Lisp
Object locative environment coordinate system
・ Object Management Group
・ Object manager
・ Object Manager (Windows)
・ Object manipulation
・ Object model
・ Object model reference
・ Object Modeling in Color
・ Object modeling language
・ Object Naming Service
・ Object Oberon
・ Object of My Desire
・ Object of Obsession
・ Object of the mind
・ Object Orange


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Object locative environment coordinate system : ウィキペディア英語版
Object locative environment coordinate system
The object locative environment coordinate system, known as OLE coordinate system, is a coordinate system used for virtual environments in which movement constraints are not only defined by the 3D coordinates of objects but by the position of the camera, as well. This technology was created by Jun Fujiki.
The system projects screen objects to 2D coordinates using the camera position (using a projection matrix) and uses these coordinates to impart movement constraints to the objects of the system. Echochrome, a game for the PS3 and PSP, uses this technique as an entertainment factor.
==See also==

*Coordinate system

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Object locative environment coordinate system」の詳細全文を読む



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